Apple Explores Third-Party Apps for New Revenue Amid App Store Pressures
During a financial earnings call, Apple revealed that it is looking to third-party applications and AI services to find new revenue streams as its traditional service business faces growth pressures. The company noted that while mobile gaming remains sluggish and regulatory scrutiny impacts App Store commissions, third-party app subscriptions have reached record double-digit growth. This shift highlights how regulatory changes and legal battles are forcing tech giants to rethink traditional monetization models built around closed ecosystems and mandatory commissions. As traditional App Store revenues face headwinds from global antitrust scrutiny and external payment alternatives, cultivating new business opportunities in AI and third-party partnerships becomes crucial for sustaining Apple's service revenue growth. Apple CFO Kevin Parekh mentioned that AI could attract consumers to upgrade devices while opening up new business opportunities through partnerships, Apple's own services, and third-party apps. Despite regulatory hits causing commission drops in markets like the U.S., Brazil, and Japan, Apple projects overall service revenue for the December quarter to grow by 8% to 9%.
## BACKGROUND
Apple's App Store has traditionally enforced strict controls over in-app purchases, requiring developers to use Apple's payment system and collecting a commission of up to 30%. However, recent antitrust lawsuits, such as the high-profile Epic Games v. Apple case, alongside new international regulations, have compelled Apple to allow developers to link to external payment options and face downward pressure on commission fees.